Applying suction grippers in unstructured environments is a challenging task because of depth and tilt errors in vision systems, requiring additional costs in elaborate sensing and control. To reduce additional costs, suction grippers with compliant bodies or mechanisms have been proposed; however, their bulkiness and limited allowable error hinder their use in complex environments with large errors. Here, we propose a compact suction gripper that can pick objects over a wide range of distances and tilt angles without elaborate sensing and control. The spring-inserted gripper body deploys and conforms to distant and tilted objects until the suction cup completely seals with the object and retracts immediately after, while holding the object. This seamless deployment and retraction is enabled by connecting the gripper body and suction cup to the same vacuum source, which couples the vacuum picking and retraction of the gripper body. Experimental results validated that the proposed gripper can pick objects within 79 mm, which is 1.4 times the initial length, and can pick objects with tilt angles up to 60{\deg}. The feasibility of the gripper was verified by demonstrations, including picking objects of different heights from the same picking height and the bin picking of transparent objects.
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我们提出了一个多能结构的算法框架,该结构从简单的紧凑结构演变为各种复杂的3-D结构,以设计形状可转换,可重新配置和可部署的结构和机器人。我们的算法方法提出了一种将由统一的构件组成的紧凑结构转换为大型,所需的3D形状的方法。类似于可以根据编码的信息成长为预编程形状的多能干细胞,我们称之为DNA,称为合子结构的紧凑型面板可以通过对其连接路径进行编程,可以演变成任意的3D结构。我们的堆叠算法通过将所需结构的体素化表面成反比,从而获得了这一编码序列。应用堆叠算法获得的连接路径,可以将指定的Zygote结构的紧凑型堆叠面板部署到各种大型3D结构中。我们在概念上通过分别释放商业弹簧铰链和热驱动的形状合金(SMA)铰链来证明我们的多能发展结构。我们还表明,所提出的概念可以在较小的工作区中制造大型结构。
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In this paper, we propose a diffusion-based face swapping framework for the first time, called DiffFace, composed of training ID conditional DDPM, sampling with facial guidance, and a target-preserving blending. In specific, in the training process, the ID conditional DDPM is trained to generate face images with the desired identity. In the sampling process, we use the off-the-shelf facial expert models to make the model transfer source identity while preserving target attributes faithfully. During this process, to preserve the background of the target image and obtain the desired face swapping result, we additionally propose a target-preserving blending strategy. It helps our model to keep the attributes of the target face from noise while transferring the source facial identity. In addition, without any re-training, our model can flexibly apply additional facial guidance and adaptively control the ID-attributes trade-off to achieve the desired results. To the best of our knowledge, this is the first approach that applies the diffusion model in face swapping task. Compared with previous GAN-based approaches, by taking advantage of the diffusion model for the face swapping task, DiffFace achieves better benefits such as training stability, high fidelity, diversity of the samples, and controllability. Extensive experiments show that our DiffFace is comparable or superior to the state-of-the-art methods on several standard face swapping benchmarks.
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Through in-context learning (ICL), large-scale language models are effective few-shot learners without additional model fine-tuning. However, the ICL performance does not scale well with the number of available training samples as it is limited by the inherent input length constraint of the underlying language model. Meanwhile, many studies have revealed that language models are also powerful feature extractors, allowing them to be utilized in a black-box manner and enabling the linear probing paradigm, where lightweight discriminators are trained on top of the pre-extracted input representations. This paper proposes prompt-augmented linear probing (PALP), a hybrid of linear probing and ICL, which leverages the best of both worlds. PALP inherits the scalability of linear probing and the capability of enforcing language models to derive more meaningful representations via tailoring input into a more conceivable form. Throughout in-depth investigations on various datasets, we verified that PALP significantly enhances the input representations closing the gap between ICL in the data-hungry scenario and fine-tuning in the data-abundant scenario with little training overhead, potentially making PALP a strong alternative in a black-box scenario.
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Task-oriented dialogue (TOD) systems are mainly based on the slot-filling-based TOD (SF-TOD) framework, in which dialogues are broken down into smaller, controllable units (i.e., slots) to fulfill a specific task. A series of approaches based on this framework achieved remarkable success on various TOD benchmarks. However, we argue that the current TOD benchmarks are limited to surrogate real-world scenarios and that the current TOD models are still a long way from unraveling the scenarios. In this position paper, we first identify current status and limitations of SF-TOD systems. After that, we explore the WebTOD framework, the alternative direction for building a scalable TOD system when a web/mobile interface is available. In WebTOD, the dialogue system learns how to understand the web/mobile interface that the human agent interacts with, powered by a large-scale language model.
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There is significant interest in deploying machine learning algorithms for diagnostic radiology, as modern learning techniques have made it possible to detect abnormalities in medical images within minutes. While machine-assisted diagnoses cannot yet reliably replace human reviews of images by a radiologist, they could inform prioritization rules for determining the order by which to review patient cases so that patients with time-sensitive conditions could benefit from early intervention. We study this scenario by formulating it as a learning-augmented online scheduling problem. We are given information about each arriving patient's urgency level in advance, but these predictions are inevitably error-prone. In this formulation, we face the challenges of decision making under imperfect information, and of responding dynamically to prediction error as we observe better data in real-time. We propose a simple online policy and show that this policy is in fact the best possible in certain stylized settings. We also demonstrate that our policy achieves the two desiderata of online algorithms with predictions: consistency (performance improvement with prediction accuracy) and robustness (protection against the worst case). We complement our theoretical findings with empirical evaluations of the policy under settings that more accurately reflect clinical scenarios in the real world.
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In this work, we explore a useful but often neglected methodology for robustness analysis of text generation evaluation metrics: stress tests with synthetic data. Basically, we design and synthesize a wide range of potential errors and check whether they result in a commensurate drop in the metric scores. We examine a range of recently proposed evaluation metrics based on pretrained language models, for the tasks of open-ended generation, translation, and summarization. Our experiments reveal interesting insensitivities, biases, or even loopholes in existing metrics. For example, we find that BERTScore ignores truncation errors in summarization, and MAUVE (built on top of GPT-2) is insensitive to errors at the beginning of generations. Further, we investigate the reasons behind these blind spots and suggest practical workarounds for a more reliable evaluation of text generation.
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Aspect or query-based summarization has recently caught more attention, as it can generate differentiated summaries based on users' interests. However, the current dataset for aspect or query-based summarization either focuses on specific domains, contains relatively small-scale instances, or includes only a few aspect types. Such limitations hinder further explorations in this direction. In this work, we take advantage of crowd-sourcing knowledge on Wikipedia.org and automatically create a high-quality, large-scale open-domain aspect-based summarization dataset named OASum, which contains more than 3.7 million instances with around 1 million different aspects on 2 million Wikipedia pages. We provide benchmark results on OAsum and demonstrate its ability for diverse aspect-based summarization generation. To overcome the data scarcity problem on specific domains, we also perform zero-shot, few-shot, and fine-tuning on seven downstream datasets. Specifically, zero/few-shot and fine-tuning results show that the model pre-trained on our corpus demonstrates a strong aspect or query-focused generation ability compared with the backbone model. Our dataset and pre-trained checkpoints are publicly available.
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Generating wind power scenarios is very important for studying the impacts of multiple wind farms that are interconnected to the grid. We develop a graph convolutional generative adversarial network (GCGAN) approach by leveraging GAN's capability in generating large number of realistic scenarios without using statistical modeling. Unlike existing GAN-based wind power data generation approaches, we design GAN's hidden layers to match the underlying spatial and temporal characteristics. We advocate to use graph filters to embed the spatial correlation among multiple wind farms, and a one-dimensional (1D) convolutional layer for representing the temporal feature filters. The proposed graph and feature filter designs significantly reduce the GAN model complexity, leading to improvements on the training efficiency and computation complexity. Numerical results using real wind power data from Australia demonstrate that the scenarios generated by the proposed GCGAN exhibit more realistic spatial and temporal statistics than other GAN-based outputs.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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